The Adventurer's Log

An Entertained Mind is a Happy Mind
16
September 2018

The Adventurer’s Log: Entry #3 – Meet the Neighbors

(Start from the beginning)
(…continued from Log Entry 2)


Round 1: Action 2

LOG ENTRY #3:

I suppose now it is off to unfamiliar
lands! Anything could lie just over the horizon, and there’s only
one way to find out. I choose a direction and begin walking.

It’s not long before I spot a
settlement in the distance. Judging by the sheet metal walls, and
the maze of tunnels and catwalks crawling into and along those walls,
this must be the infamous Sienna Compound. Time to make an
impression!

As I approach, I begin to hear the
angry yells of a crowd, then a man darts around the corner at full
speed, a bundle of rags in his arms. He is running directly for me,
and as he approaches, I see the crowd round the corner, led by a few
law men. A quick forearm stops the running man, and the crowd makes
a quite a commotion over the heroic act. I just got here, and I’m
already building my rep!

Inside, many tough-looking men and
women are conducting business, signing contracts and collecting
bounties. I get the impression that soft people don’t visit Sienna
Compound too often. Well, while I’m here, I may as well take a look
around. I’ve got a few Credits to spend.

A quick stop at the General Store nets
me some trail mix, perfect for those long days in the waste! I just
get that feeling that I’m going to be happy to have some extra food
around. It’s nice to know there’s another friendly refuge from the
dangers of the waste.

I’ll stop by later, but for now… (continued in Log Entry #4)


GAME MECHANICS:

Round 1: Action 2

The Scout Action uncovers one Map Tile,
which was Sienna Compound, and the scouting player may place it in
any orientation that lines up with the black alignment dots on the
board, and is adjacent to the player pawn.

When a player discovers a Settlement
while Scouting, the new Settlement is set up, and that player gains 1
Reputation with all discovered Settlements.

The Scouting player also has the
opportunity to visit 1 Location in the Settlement, shown on the Visit
Settlement board. The General Store location was selected, and the
Trail Mix Consumable was purchased for 2 Credits.

Action Counter on Player Board is moved from 3 to 2.

(continued in Log Entry #4)


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